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Open Game

Generate game launch URL for Player.

API Information

  • URLPOST /v2/opengame
  • Authentication:Bearer Token
  • Encryption:Requests are encrypted using AES-256-GCM; responses are returned as plaintext JSON

request

Request Headers

POST /v2/opengame HTTP/1.1
Host: api.example.com
Content-Type: application/json
Authorization: Bearer eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9...
x-agentid: integratorNBTest04
x-timestamp: 1769746894501
x-nonce: 56ffd5ecd8a3a4457863a0bd7c298fb2
x-signature: c25f8d23704373e8776cce6d9b10f1fde091c34db80d60523c7e04ff30e54633

Request Parameters

Parameters Before Encryption

{
"deviceType": 0,
"ipaddress": "35.200.72.205",
"lang": "en",
"lobbyUrl": "https://example.com",
"gameCode": "VP_230001_1",
"launchType": 1,
"username": "testaccount01",
"backButton": 0
}

Encrypted Request Body

{
"cipherText": "G0ZMDELeJwx+7JcIfIFOLJjkSzANPu6krGM2uw==..."
}
FieldTypeRequiredDescription
deviceTypenumberYesDevice Type: 0 = PC, 1 = Mobile Device
ipaddressstringYesPlayer IP address (only one IP address can be provided)
langstringYesGames interface Language
gameCodestringYesGame Code
launchTypenumberYesLaunch Type: 0 = both, 1 = demo, 2 = real, default is 0
lobbyUrlstringNoLobby URL to return to when Games are abnormal (must use https)
usernamestringNoPlayer Account (can be empty or omitted when launchType is 1)
backButtonnumberNoBack button display Yes/No, 0: No, 1: Yes, default is 0

Response

Success Response

{
"code": 0,
"message": "No error.",
"data": {
"gameLaunchHtml": null,
"gameLaunchUrl": "https://staggp.zzzstkk.com/game/230001/3.55.0?a=integratorNBTest04_VPSysDevTest010&g=230001&p=3UWzoOtmcKcdZbQnEiHwHbBn9i3w4y__R_DuvopsoYemrFfczHqZGciqR5YvDkTn...",
"mode": "real"
},
"logUUID": "23c50208-cd0f-4daa-be3c-f346da188107"
}

Response Field Description

FieldTypeDescription
data.gameLaunchHtmlstring | nullHTML content for Games launch (used by some Games, usually null)
data.gameLaunchUrlstringGames launch URL (opens in a new window or iframe)
data.modestringGames mode: "real" (real money mode) or "demo" (trial mode)

Error Response

When the request fails, the corresponding error code will be returned.

Error Codes

CodeDescriptionHandling Suggestion
5Game is not foundGames does not exist, or has been delisted, please confirm if gameCode is correct
7Internal server errorInternal system error, please try again later or Contact Customer Support Team
8The User is not existPlayer does not exist, please Create Player first
11Parameters errorPlease ensure the request parameters are complete and correctly formatted
19Invalid accountInvalid Player Account, please check Player Account
81Branch config not foundBranch configuration not found, please Contact Customer Support Team
82Please check Site ID is for this playerPlease confirm if Site ID corresponds to the Player
86Game is restrictedPlease refer to the Game List document or inquire with Customer Support

Error Response Example

{
"code": 5,
"message": "Game is not found",
"logUUID": "24cdc3b9-9fe8-44de-8391-a96863e46954"
}
{
"code": 8,
"message": "The User is not exist",
"logUUID": "24cdc3b9-9fe8-44de-8391-a96863e46954"
}
{
"code": 11,
"message": "Parameters error, Username is required when launchType is not demo",
"logUUID": "24cdc3b9-9fe8-44de-8391-a96863e46954"
}

Important Notes

Special Notes

  1. ipaddress usage restrictions

    • Only one IP address can be provided
    • If launchType is 1 (demo mode), a virtual IP can be provided
  2. Relationship between username and launchType

    • username is only allowed to be empty or omitted when launchType is 1 (demo mode)
    • username must be provided when launchType is 0 (both) or 2 (real)
  3. lobbyUrl format requirements

    • If lobbyUrl is provided, the URL must use the https protocol

General Notes

  1. URL validity

    • Games URL is usually valid for 5 minutes
    • Needs to be re-obtained after expiration
    • One URL can only be used once
  2. Return handling

    • lobbyUrl will be used when Player closes Games
    • It is recommended to set it as the Games lobby page
  3. Play Mode

    • When launchType is 2 (real), Player can choose to play real money mode
    • When launchType is 1 (demo), Player can choose to play demo mode
    • When launchType is 0 (both), Player can choose to play real money or demo mode on the Games screen
    • Player Account can be omitted when playing demo mode; if provided, Player can switch to real money mode within Games
  4. Concurrency limit

    • A Player can only open one Games link at a time (dual-opening is not supported)
    • Opening new Games will automatically close the old link
  5. Back button restriction

    • When the parameter backButton is set to display (1), lobbyUrl is Required; otherwise, it will Trigger a code 11 error

Common QA

Q1: How will an anomaly occurring within Games affect the display inside Games?

A: Depending on the error, it will be decided whether to jump away or stay in Games after confirming the prompt message; not all errors will lead to Games directly closing and jumping.

Q2: How does the presence or absence of lobbyUrl affect jumping within Games?

A: Following the previous question, if the error requires a jump, it will jump according to lobbyUrl; if lobbyUrl is not provided, the window will close.

Q3: What error scenarios will lead to a jump?

A: Due to the numerous situations, please contact Customer Support for further Description if you need to know the details.