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Open Game

Generate game launch URL for the Player.

API Information

  • URLPOST /v2/opengame
  • Authentication:Bearer Token
  • Encryption:Requests are encrypted using AES-256-GCM; responses are returned as plaintext JSON

request

Request Headers

POST /v2/opengame HTTP/1.1
Host: api.example.com
Content-Type: application/json
Authorization: Bearer eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9...
x-agentid: integratorNBTest04
x-timestamp: 1769746894501
x-nonce: 56ffd5ecd8a3a4457863a0bd7c298fb2
x-signature: c25f8d23704373e8776cce6d9b10f1fde091c34db80d60523c7e04ff30e54633

Request Parameters

Parameters Before Encryption

{
"deviceType": 0,
"ipaddress": "35.200.72.205",
"lang": "en",
"lobbyUrl": "https://example.com",
"gameCode": "VP_230001_1",
"launchType": 1,
"username": "testaccount01"
}

Encrypted Request Body

{
"cipherText": "G0ZMDELeJwx+7JcIfIFOLJjkSzANPu6krGM2uw==..."
}
FieldTypeRequiredDescription
deviceTypenumberYesDevice Type: 0 = PC, 1 = Mobile device
ipaddressstringYesPlayer IP address (only one IP address can be provided)
langstringYesGame interface Language
gameCodestringYesGame Code
launchTypenumberYesLaunch Type: 0 = both, 1 = demo, 2 = real, default is 0
lobbyUrlstringNoLobby URL to return to after the game ends (must use https)
usernamestringNoPlayer Account (allowed to be empty or omitted when launchType is 1)

Response

Success Response

{
"code": 0,
"message": "No error.",
"data": {
"gameLaunchHtml": null,
"gameLaunchUrl": "https://staggp.zzzstkk.com/game/230001/3.55.0?a=integratorNBTest04_VPSysDevTest010&g=230001&p=3UWzoOtmcKcdZbQnEiHwHbBn9i3w4y__R_DuvopsoYemrFfczHqZGciqR5YvDkTn...",
"mode": "real"
},
"logUUID": "23c50208-cd0f-4daa-be3c-f346da188107"
}

Response Field Description

FieldTypeDescription
data.gameLaunchHtmlstring | nullHTML content for game launch (used by some games, usually null)
data.gameLaunchUrlstringGame launch URL (open in a new window or iframe)
data.modestringGame mode: "real" (real money mode) or "demo" (demo mode)

Error Response

When the request fails, the corresponding error code will be returned.

Error Codes

CodeDescriptionHandling Suggestion
5Game is not foundGame does not exist, or has been delisted. Please confirm if the gameCode is correct.
7Internal server errorInternal server error. Please try again later or contact the Customer Support Team.
8The User is not existPlayer does not exist. Please create Player first.
11Parameters errorPlease ensure the request parameters are complete and correctly formatted
19Invalid accountPlayer Account is invalid. Please check the Player Account.
81Branch config not foundBranch configuration not found. Please contact the Customer Support Team.
82Please check Site ID is for this playerPlease confirm if the Site ID corresponds to this Player.
86Game is restrictedPlease refer to the Game List document or ask Customer Support.

Error Response Example

{
"code": 5,
"message": "Game is not found",
"logUUID": "24cdc3b9-9fe8-44de-8391-a96863e46954"
}
{
"code": 8,
"message": "The User is not exist",
"logUUID": "24cdc3b9-9fe8-44de-8391-a96863e46954"
}

Important Notes

Special Notes

  1. ipaddress Usage Restrictions:

    • Only one IP address can be provided.
    • If launchType is 1 (demo mode), a virtual IP can be provided.
  2. Relationship between username and launchType:

    • When launchType is 1 (demo mode), username is allowed to be empty or omitted.
    • When launchType is 0 (both) or 2 (real), username must be provided.
  3. lobbyUrl Format Requirements:

    • If lobbyUrl is provided, the URL must use the https protocol.

General Notes

  1. URL Expiration:

    • Game URL is usually valid for 5 minutes.
    • It needs to be re-obtained after expiration.
    • A URL can only be used once.
  2. Return Handling:

    • lobbyUrl is used when the Player closes the game.
    • It is recommended to set it as the game lobby page.
  3. Play Mode:

    • When launchType is 2 (real), players can choose to play in real money mode.
    • When launchType is 1 (demo), players can choose to play in demo mode.
    • When launchType is 0 (both), Player can choose to play in real money mode or demo mode on the game screen.
    • When playing in demo mode, Player Account can be omitted. If provided, Player can switch to real money mode within the game.
  4. Concurrency Restrictions:

    • The same Player can only open one game link at a time (dual-opening is not supported).
    • Opening a new game will automatically close the old link.

Frequently Asked Questions

Q1: How will an anomaly within the game affect its display?

A: Depending on the error, it will be decided whether to jump away or stay in the game after confirming the prompt message. Not all errors will lead to the game directly closing and redirecting.

Q2: How does the presence or absence of lobbyUrl affect in-game redirects?

A: Following the previous question, if the error requires a redirect, it will redirect based on lobbyUrl. If no lobbyUrl is provided, the window will close.

Q3: What error scenarios lead to redirects?

A: Due to the variety of situations, please contact Customer Support for further description if you need more details.